Armor

Armor are items have the primary purpose of preventing physical (i.e. slash and bash) damage. They usually do so at the expense of air. In many cases though, other defensive bonuses also take place.

Since most armor is quite heavy (thus reducing movement) and also reduces air, it is often a good strategy to unequip it while moving.

Each armor has different strengths and weaknesses, varying from good resistance to smaller negative effects. For example, you can use Simple Armor if you  want a well-balanced defense against physical damage without any drawback; you can use Chanmail if you are playing with a Scarecrow that takes less bash damage; you can use Rubber Armor if you are playing with a Skeleton that takes less slash damage; or you can choose an armor that provides other sorts of defenses or bonuses but with greater drawbacks.

{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px; height: 500px;"
 * SimpleArmor.png

Simple Armor

 * ChainMail.png
 * ChainMail.png

Chainmail

 * HeavyArmor.png
 * HeavyArmor.png

Heavy Armor

 * SpikedArmor.png
 * SpikedArmor.png

Spiked Armor

 * FireArmor.png
 * FireArmor.png

Fire Emperor' Armor

 * WaterArmor.png
 * WaterArmor.png

Water Emperor' Armor

 * PaladinArmor.png
 * PaladinArmor.png

Paladin Armor

 * KnightArmor.png
 * KnightArmor.png

Knight Armor

 * RubberArmor.png
 * RubberArmor.png

Rubber Armor

 * MithrilArmor.png
 * MithrilArmor.png

Mithril Armor

 * }